So before you can let loose and frighten the socks off the dealer how do you succeed in Double attack blackjack?
Well the core principle of the game is the same as in traditional blackjack where you try and mould a hand so that the value of your cards is 21 but does not exceed that figure.
If you go over the 21 mark then you’re ‘bust’ and the dealer wins.
All face cards are worth 10, Aces are worth either 1 or 11, and all other cards are worth their face value. A Blackjack occurs when the card value total of an original hand’s first two cards sums to 21 by getting an Ace and a 10-value card.
If the Dealer’s face-up card is an Ace, you may be offered the opportunity to place an Insurance Bet against a Dealer’s Blackjack. If you accept the Insurance Bet offer, this automatically places another bet equal to half of your main game bet. If the Dealer has Blackjack, your Insurance Bet is paid 2 to 1. If the Dealer does not have Blackjack, your Insurance Bet is forfeited and play proceeds.
If the Dealer’s face-up card is a 10-value card, then the Dealer’s face down card is checked, but no Insurance Bet is offered.
If the Dealer’s hand is a Blackjack, then your main game bet is forfeited and the game ends. The exception is when you also have a Blackjack, which is a push, and your main game bet is returned.
Double Attack
To Double Attack, click the DOUBLE ATTACK button. To forgo your Double Attack option, click the NO DOUBLE ATTACK button.
Once you decide whether or not to Double Attack, the remaining initial cards are dealt and your blackjack hand proceeds normally.
In all cases, your winnings are always based on your total bet (initial bet + any Double Attack bet).
If the Dealer’s hand is not a Blackjack, then you get to play out your hand. If you are dealt a Blackjack on your first two cards (and the Dealer does not also have a Blackjack), then your hand is an automatic winner and paid 3 to 2. If neither the Dealer nor you have a Blackjack, you are given the opportunity to try to improve the outcome of your hand. Depending on the cards you hold, you may choose one of the following actions:
HIT – You request an additional card. You can continue to request additional cards until you decide to stand or until your card value total is 21
STAND – You request no further cards and play this hand against the Dealer’s hand.
SPLIT – If the first two cards in a hand are of the same value, you may click SPLIT to split your cards into two separate hands, which also places an additional bet equal to your initial main game bet.
DOUBLE DOWN – On the first two cards in a hand, you may click DOUBLE DOWN to automatically double your original main game bet and receive exactly one additional card. You may also Double Down on the first two cards of any split hand.
The card value total is displayed on circular plaques adjacent to each hand. As cards are dealt to a hand, the plaque displays an updated card value total. When your hand holds an Ace, the plaque flashes the card value total and the word “Soft.” The value displayed is based on counting the Ace as an 11 rather than a 1 (for example, a 5 and an Ace are shown as a “Soft 16″).
When comparing your hand versus the Dealer’s hand, Aces are evaluated such that they represent the highest possible card value total not exceeding 21.
SURRENDER – You may choose to surrender a given hand and recoup half of the corresponding bets. To do so, click the SURRENDER button which will end that particular hand and give you back half of that hand’s bets. You may surrender after any number of cards.
If the Dealer’s card value total is 16 or lower, additional cards are dealt until the card value total is 17 or higher. If the Dealer’s card value total exceeds 21, then the Dealer busts and any of your standing hands win. Otherwise, the Dealer’s card value total is compared against each of your hands. In the case of a tie, this is a push and your bets for that hand are returned.
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